Tuesday, October 23, 2007

Ballmer: Microsoft Aims to Build Universal Mobile Platform

Microsoft wants to build a mobile device application platform as ubiquitous as Windows is on desktop PCs, Microsoft CEO Steve Ballmer said in his keynote address Oct. 23 at this year's CTIA wireless conference in San Francisco.

Ballmer unveiled the company's new mobile computing platform, the Microsoft System Center Mobile Device Manager 2008, saying Microsoft intends to apply to the mobile computing world the same formula it used to democratize personal computing and make it readily available worldwide.

"We need to bring together four powerful computing [phenomena] that exist today: The desktop PC, enterprise computing, mobile services running in the cloud and phone devices," Ballmer said.

"The notion of four text messaging accounts, four or five e-mail accounts, all based on different devices—that's yesterday's idea … If we want innovations to proceed, we have to meld together and weave business models for software developers, telecommunications, and software companies."

Ballmer said the phone has a unique role in the emerging world of mobile computing with combined business models: While the PC is the most powerful device, the phone is the most ubiquitous in the world. Microsoft's goal is to cause the phone to evolve so that it "participates fully in the world, in the lifestyle and business sides of the world."

That being said, Ballmer made it clear during a question and answer session following his keynote that Microsoft has no intention of trying to buy into the telecommunications market.

"No, we don't have plans to participate in the spectrum auction," said Ballmer, to audience applause. "We may be broader in what we do than any company, but we have a core competency. And we think the telecom industry has a core competency. It takes a real expertise to set up networks, to invest in capital expenditures, to provide customer service 24/7—that is a core competency. What would it buy us to own a piece of the spectrum? It would probably alienate us."

What Microsoft does plan to do—and has been doing—is invest heavily in the mobile computing industry in areas that cover the boundaries between work, life and entertainment by offering a platform on which to build mobile applications, he said.

And where it can't build its own solutions for enterprise users and consumers, Microsoft plans to partner with developers, carriers and device manufacturers. The goal, Ballmer said, is to eventually get Microsoft's Windows operating system, Live services, Dynamics applications and other offerings onto hundreds of millions of devices through its platform.

"Consumers will want phones that span all life personas: work life, personal life, life with family and friends," Ballmer said. "People do not want to pull out multiple devices—that is not how we drive critical mass. People want phones to be general-purpose devices to support them in work and life. That's incredibly, incredibly important."

Microsoft's vision, as one might guess, is a "rich platform that supports 'workstyle' and lifestyle innovation," Ballmer said. "So we need to focus on the platform."

On the work front, Microsoft's System Center Mobile Device Manager helps IT to provision mobile phones in a number of ways, providing data management, data encryption, password protection for corporate data, data compliance and on-phone security.

Perhaps most importantly for mobile workers, it provides VPN access capabilities so users can access their business applications on the go. Ballmer announced several partners—AT&T, Hewlett-Packard, Palm, Intermec Technologies and Motorola—that are working with Microsoft to support the System Center on various devices.

On the lifestyle front, Microsoft is adding new features to its Windows Mobile product, including voice-powered support for new Live search and access to Live Messenger, Live Hotmail, Office Mobile, Media Center and Media Player. Microsoft is also planning to add photo and personal video capabilities as well as access to its PC and Xbox games "in an appropriate form to devices," Ballmer said.

Much as with its successful approach to the PC market—making Windows nearly omnipresent by partnering with PC manufacturers and providers—Microsoft is calling on partners to pull it along in the mobile computing field.

"No one company is going to have anywhere near the wherewithal to do all that will power the next generation [of mobile computing]," Ballmer said.

"We are investing very heavily in devices and services around [the next generation] as a platform. If you want to write a thin-client application in HTML, AJAX [Asynchronous JavaScript and XML] or our upcoming Silverlight, that will be available. APIs for forms, messaging, maps, sound, graphics—they're all available for third-party innovation.

"The key thing is to provide a very consistent platform across all phones—to leverage our learning and knowledge in writing apps for PCs and bring that rich experience to phones," Ballmer said.



Source: http://www.eweek.com/article2/0,1895,2205373,00.asp

Nokia Unveils Vision For Mobile Technologies Of The Future

Nokia on Tuesday unveiled its vision for technologies that will shape the future of mobile devices and shared some of its advanced research.

Nokia demonstrated several new technologies at its Research Center in Oulu, Finland, including a one-to-many distribution platform called mosh, a mobile internet service called WidSets, and advanced visual capabilities on mobile devices.

Mosh, according to Nokia, is a channel where developers can publish mobile applications and other mobile content for global users.

WidSets is a mobile Internet service that already has more than 3 million users and offers more than 2,000 widgets. Using the service, users can share Internet content, as well as create and publish their own widgets using Web 2.0 tools.

Nokia also demonstrated "point and find" technology that lets people discover their surroundings using a mobile phone's built-in camera. The technology turns a mobile phone into an intelligent device that can display information related to a location by fetching it from the Internet.

Another technology, called "shoot to translate," can take written characters captured with a camera on a multimedia device, which Nokia offers as part of its Nseries, and translate them into another language instantly.

As part of its effort to improve the user's visual experience on mobile devices, Nokia showed how to implement 3-D virtual environments on them. Nokia clearly was inspired by the growing popularity of virtual worlds like Second Life.

Nokia said there is a large community developing around its Beta Labs Web site, where users help shape future development of mobile technologies. One such Beta Lab application is Nokia's Mobile Web Server, which is running on S60 smartphones. The application makes a smartphone function as an Internet server, allowing people to access content remotely from a Web browser on another mobile device.

"The world of mobile communications is changing at an ever-increasing pace," said Tero Ojanpera, Nokia's CTO, in a statement. "To continue to stay ahead in this environment and to develop innovative new products and services that excite consumers, companies need to embrace openness on many levels. Innovation can come from anywhere, and we need to have the tools and flexibility to respond to that challenge."

In the past two weeks, Nokia began shipping its 8-Gbyte multimedia devices, the N95 and the N81, which could be seen as a preview of what's to come from the phone maker in the near future.



Source: http://www.informationweek.com/management/showArticle.jhtml?articleID=202600798

Lawsuit Targets Facebook Mobile Texting

SAN FRANCISCO (AP) — The popular online social network Facebook Inc. is being sued by an Indiana woman who alleges it has profited from its members sending thousands of unauthorized text messages to mobile phone users whose numbers previously belonged to other people.

The lawsuit, filed Monday in a San Jose federal court, highlights the confusion and frustration that can arise as Web sites extend their services to mobile handsets with phone numbers that have been reassigned, or "recycled," after another customer's service ended.

Lindsey Abrams, a Patriot, Ind., mother in her mid-20s, alleges she began receiving unsolicited text messages apparently intended for an unidentified Facebook member shortly after she received a new mobile number from Verizon Communications Inc. in November 2006.

The messages included explicit language and unsettling remarks, according to Abrams' civil complaint. She alleges she was charged 10 cents per message and told she couldn't block the Facebook texting without cutting off notes she wanted to receive.

The lawsuit, which her lawyer will seek to have certified as a class action, contends other consumers with recycled phone numbers have been besieged with unsolicited Facebook text messages containing party invitations and unwanted sexual advances.

Young children have been among the recipients of the unauthorized Facebook messages, the suit alleges, creating "frightening and dangerous" situations.

Facebook spokeswoman Brandee Barker declined to comment on the allegations, citing the Palo Alto-based company's policy not to discuss lawsuits.

The complaint against Facebook's 18-month-old mobile messaging service comes less than a week after the privately held startup reached an agreement with New York State Attorney General Andrew Cuomo to step up its policing efforts to protect minors from sexual predators and inappropriate content on its Web site.

Jay Edelson, a Chicago attorney representing Abrams, said he hopes to force Facebook to take steps so its roughly 47 million members won't be able to send text messages to recycled phone numbers.

"There are things that Facebook could be doing to prevent this from happening," Adelson said. "Hopefully, this suit will give them the incentive to stop it."

The lawsuit also seeks unspecified damages.



Source: http://ap.google.com/article/ALeqM5g8bxli2JhbDm9AdkNbWgBO4ld5jg

Monday, October 22, 2007

Companies Test Fingerprint Recognition For Mobile Payments

Atrua Technologies, a provider of intelligent touch controls, announced on Monday that it supplied a fingerprint recognition technology used for mobile payments on Kyocera cell phones.

The Kyocera cell phones were used in a mobile payments trial conducted by Cellular South, a privately held wireless carrier in four southeastern states in the United States. As part of the trial, which was launched in May in Tennessee and Mississippi, cell phone users were able to access payment cards using their fingerprints.

The goal of the trial is to raise awareness and adoption of mobile fingerprint touch control technology in m-commerce applications, meaning those that enable commerce on mobile devices, to make mobile payments less time consuming and more secure, according to Atrua. According to Cellular South, 87% of testers that participated in the trial are interested in using the mobile payment technology once it's available for commercial use. Other testers found the technology convenient to use and an innovative method for making everyday payments and purchases.

This year, 26 new fingerprint phone models have been unveiled globally, and 22 of them have Atrua's fingerprint touch control, the company said. The technology is a combination of sensor and software. Atrua is demonstrating its touch control capability for mobile commerce at this week's Smartphone Summit Conference being held in conjunction with CTIA Wireless 2007 in San Francisco.

Cellular South and Atrua aren't the first to test mobile payments. Although the technology hasn't yet taken off in the United States, others are conducting similar trials to promote its adoption.

Texas-based IBC Bank on Monday tapped mFoundry for its Spotlight Mobile Banking application that will provide IBC's customers with instant access to their checking, savings, and credit card accounts. They'll be able to transfer between accounts and pay bills on their mobile devices. IBC will offer the service in English and Spanish at the beginning of next year with all of the major U.S. wireless carriers.

Last month, it was revealed that Google applied for a new patent centered on Short Message Service-based mobile payments. It's similar to PayPal's mobile payment system, which also uses SMS to complete transactions.



Source: http://www.informationweek.com/news/showArticle.jhtml?articleID=202600322

Recycled mobile phones to ring up $3.5bn sales in 2007

Recycled and refurbished mobile handsets will clock up sales of over $3.5bn in 2007, market watchers predict.

According to a new study from ABI Research, shorter handset replacement periods, growing demand for low-cost handsets in emerging markets, and regulatory requirements are key drivers of the market for recycled and refurbished mobiles.

ABI Research industry analyst Shailendra Pandey said: “Recycled and refurbished handsets can help mobile operators in improving per-customer profitability by allowing better management of subscriber acquisition costs. Operators can use these handsets to address low ARPU subscribers and start generating profits on low margin accounts quickly, rather than having to wait to recover subsidies on new handsets.”

Due to the efforts of mobile operators, retailers, recycling companies, handset vendors, charities and various take-back schemes, more users have started to return their old, no longer used handsets for recycling, according to the ABI report Handset Recycling and Refurbishment.

The study also notes that handsets for refurbishment are also becoming available in increasing numbers as more and more operators now accept handset returns for full refund, or new replacement, within 14 days or a month of purchase by the customers. These returned handsets, which are relatively new, are being refurbished for resale.

ABI Research expects the market for recycled and refurbished handsets to grow steadily in the next five years, generating over $6bn in revenue in 2012. Recycled and refurbished handsets can also make the second-hand mobile phone market stronger, more legitimate, and more reliable for buyers. As these handsets are properly tested and repaired by recycling companies, buyers can be surer of their reliability. Also, most of these handsets are provided with 90 days or sometimes with full one year warranty, similar to new handsets.



Source: http://www.vnunet.com/vnunet/news/2201745/recycled-mobile-phones-ring-5bn